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<title>Exiled Unit</title>
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<item>
<title>mp_exe_warehouse</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=28</link>
<description><![CDATA[Â±Ã?xÃ?Â±NicHarris:<br />
Made this map for those who dont like hiders... Enjoy!]]></description>
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<dc:subject>mp_exe_warehouse</dc:subject>
<dc:date>2009-09-13T21:49:13-07:00</dc:date>
<dc:creator>Posted by NicHarris</dc:creator>
</item>

<item>
<title>mp_funzone by rednose</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=27</link>
<description><![CDATA[My second map mp_funzone.]]></description>
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<dc:subject>mp_funzone by rednose</dc:subject>
<dc:date>2009-09-13T21:49:08-07:00</dc:date>
<dc:creator>Posted by rednose</dc:creator>
</item>

<item>
<title>mp_asphalt_2 by rednose</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=25</link>
<description><![CDATA[Hey Guys heres the finished Version of mp_asphalt, sorry for this many versions but heres the finally map!<br />
<br />
Have FUN!!!<br />
]]></description>
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<dc:subject>mp_asphalt_2 by rednose</dc:subject>
<dc:date>2009-09-05T15:39:19-07:00</dc:date>
<dc:creator>Posted by rednose</dc:creator>
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<item>
<title>mp_asphalt</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=23</link>
<description><![CDATA[My first map mp_asphalt. Have fun <img src="http://www.exiledunit.com/modules/Forums/images/smiles/icon_smile.gif" alt="Smile" title="Smile" border="0" /><br />
]]></description>
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<dc:subject>mp_asphalt</dc:subject>
<dc:date>2009-09-03T22:59:45-07:00</dc:date>
<dc:creator>Posted by rednose</dc:creator>
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<item>
<title>mp_exe_carnage by V1rU5</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=22</link>
<description><![CDATA[Map is li'l bit different from the vid but i added some rpg's on the x of ExE and some smokes on the +'s<br />
]]></description>
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<dc:subject>mp_exe_carnage by V1rU5</dc:subject>
<dc:date>2009-08-29T17:16:47-07:00</dc:date>
<dc:creator>Posted by Exiled Unit</dc:creator>
</item>

<item>
<title>mp_up_n_down by Kelmar_PL</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=21</link>
<description><![CDATA[Creator - +ExE+Kelmar_PL <br />
Specials thanks goes to: <br />
+ExE+V1rU5, +ExE+NicHarris and NovemberDobby. <br />
]]></description>
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<dc:subject>mp_up_n_down by Kelmar_PL</dc:subject>
<dc:date>2009-08-23T23:57:29-07:00</dc:date>
<dc:creator>Posted by Exiled Unit</dc:creator>
</item>

<item>
<title>mp_rocket_facility by V1rU5</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=20</link>
<description><![CDATA[ok guys i've finally made a new map <br />
]]></description>
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<dc:subject>mp_rocket_facility by V1rU5</dc:subject>
<dc:date>2009-08-21T23:15:19-07:00</dc:date>
<dc:creator>Posted by Exiled Unit</dc:creator>
</item>

<item>
<title> CoDWaW-1.5-PatchSetup.exe</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=19</link>
<description><![CDATA[* 3 new MP maps: Banzai, Corrosion, Sup Pens! <br />
* 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa! <br />
* CO-OP hosts can now kick players from their lobby <br />
* Improved dog spawning in MP <br />
* Addressed an issue with Zombie pathing• Fixed an instance of the player model displaying incorrectly <br />
* Some unhandled exception errors have been addressed <br />
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’ <br />
* Added support for CODTV <br />
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame <br />
* Added RCon command "teamstatus" to display players’ team information ]]></description>
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<dc:subject> CoDWaW-1.5-PatchSetup.exe</dc:subject>
<dc:date>2009-08-21T23:04:28-07:00</dc:date>
<dc:creator>Posted by Exiled Unit</dc:creator>
</item>

<item>
<title>CoDWaW-1.2-1.4-PatchSetup.exe</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=18</link>
<description><![CDATA[Call of Duty: World at War version 1.4 update patch and Map Pack 1 Included. <br />
Note that Patch 1.4 requires Patch 1.2 & Patch 1.3 Changes are noted below. <br />
<br />
Patch notes: <br />
<br />
3 new Multiplayer maps: Knee Deep, Nightfire, Station! <br />
Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt! Improved spawning logic. <br />
Auto balancing improvements. <br />
Players are no longer auto balanced while completing objectives. <br />
Mods: IWD’s can be placed in the usermaps folder. <br />
Mods: Hold Breath / Sprint functions as intended. <br />
Mods: MissingAssets.csv is generated when maps are run with developer set to 1. <br />
Fixed lag caused by shooting at tanks. <br />
All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds. <br />
Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty. <br />
Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy. <br />
Martyrdom no longer causes direct impact deaths in Hardcore modes. <br />
“Bayonet jumping” has been disabled. ]]></description>
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<dc:subject>CoDWaW-1.2-1.4-PatchSetup.exe</dc:subject>
<dc:date>2009-08-21T22:59:42-07:00</dc:date>
<dc:creator>Posted by Exiled Unit</dc:creator>
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<item>
<title> CoDWaW-1.1-1.2-PatchSetup.exe</title>
<link>http://www.exiledunit.com/modules.php?name=Downloads&amp;op=getit&amp;lid=16</link>
<description><![CDATA[* Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle! <br />
* Fixed exploits that allowed for power ranking servers. <br />
* Fixed router related server authentication errors. <br />
* Fixed HTTP Redirect functionality for downloading mods <br />
* Fixed sound device crashes stemming from Emulated Sound Devices <br />
* Fixed exploit which allowed players to color their name tag. <br />
* Hits now register properly while targeted player is leaning. <br />
* Enabled /cg_drawfps in multiplayer games. <br />
* Fixed command-line +connect functionality <br />
* /cg_fov no longer resets to the default value in between matches. <br />
* Dedicated servers automatically reconnect to the Master Server in case the Master Server resets. <br />
* "Accept Game Invite" is bound to its default key, F10. <br />
* Implemented fix for attempting to join password protected servers from the server browser. <br />
* Fine tuned Bolt-Action Rifles for balance. <br />
* Screenshots no longer overwrite each other. <br />
* Fixed various multiplayer map related issues and exploits. ]]></description>
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<dc:subject> CoDWaW-1.1-1.2-PatchSetup.exe</dc:subject>
<dc:date>2009-08-21T22:50:35-07:00</dc:date>
<dc:creator>Posted by Exiled Unit</dc:creator>
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